I painted a Landscape with Mathematics

Today we are painting a landscape using #maths Support this channel:   / inigoquilez   This is the link to the real-time rendering code (that you can edit yourself live) for the painting: https://www.shadertoy.com/view/4ttSWf Music by Bent Stamnes (  / gloom303  . Donate: https://www.paypal.com/paypalme/SMOOT... Subscribe:    / inigoquilez   Support:   / inigoquilez   Twitter:   / iquilezles   Facebook:   / inigo.quilez   0:00 Intro 0:48 Basic Polynomial Surface (Noise) 4:12 Fractal Surface (FBM) 6:28 Key Lighting 9:15 Atmospheric Coloring 11:00 Composition and Cliffs 12:28 Light Direction 13:53 Sky 15:42 Fill Lighting 17:42 Grass 18:31 Tree Sculpting 23:53 A Story of Painting with Maths professionally 24:52 Tree Lighting and Coloring 29:48 Highlights 32:05 Color Touchups 34:48 Clouds 40:32 Conclusion Related articles I wrote: Fractal Noise Summation, also known as FBM: https://iquilezles.org/articles/fbm Raymarching terrains: https://iquilezles.org/articles/terra... Rendering SDFs: https://iquilezles.org/articles/rayma... Derivatives of Noise: https://iquilezles.org/articles/moren... SDF of an Ellipsoid: https://iquilezles.org/articles/ellip... SDF Gradient: https://iquilezles.org/articles/norma... Soft Shadows: https://iquilezles.org/articles/rmsha...