Rasterization, Ray Tracing, Path Tracing & Lumen – Explained for Beginners

If you've ever been confused about how modern games render realistic lighting, this is the video for you. In this beginner-friendly breakdown, I’ll walk you through: • What Rasterization really does • How Ray Tracing changed the game • Why Path Tracing is used in movies • And what makes Lumen such a clever lighting system I explain it all in the simplest way possible — using analogies, drawings, and real-world examples. Whether you’re into game development, 3D art, or just want to know what “RTX ON” even means… this is for you. Support me here: • Ko-fi: https://ko-fi.com/kdrebin 🎥 My Setup: 💻 GPU: https://amzn.to/4szAnHz ⚡ CPU: https://amzn.to/4tbv5ln 🖥️ Monitor: https://amzn.to/4bB5uMI 🦾 Monitor Arm: https://amzn.to/3PHdzqz 🔊 Speakers: https://amzn.to/4stwMKU 🎧 Headset: https://amzn.to/4c5oGT0 ⌨️ Keyboard: https://amzn.to/4bPkmWP 🖱️ Mouse: https://amzn.to/4d6NTNV 🧩 PC Case: https://amzn.to/4lXEmLC Connect with me Discord:   / discord   Instagram:   / k.drebin   Twitter: https://x.com/K_Drebin Video Credit Cyberpunk Gameplay:    • Cyberpunk 2077 Pathtracing | Heavily Modded   Alan Wake 2:    • Alan Wake 2 - 8k Ultra Ray Tracing Setting...   Timestamps 00:00 Intro 00:30 The Origin 01:32 Rasterization 02:30 Ray Tracing 03:20 Path Tracing 04:33 Lumen 05:17 Real-World Uses 06:18 Final Explanation 07:00 Ray Tracing VS Path Tracing 08:30 Outro Useful Links Master Material: https://ko-fi.com/s/66b8d717bf