Why Has Every Version of Sombra FAILED?
My opinion on Sombra has shifted a lot over time, as in OW1, she was by far my most hated hero. Since the change to 5v5, I've disliked her less and less, to the point now where I'm usually not bothered by her, regardless of her strength in the meta. However, she is still widely hated, so in this video I go over how and why each version of Sombra worked, her competitive history, and what could be done to fix her. Regardless of what you think, please keep it respectful, as I hope I have done here, and I hope you all enjoy the video! :D I thought about quite a few different ways of adjusting Sombra before I decided on a less dramatic change, from Virus being her new Hack, to Hack hurting people that use abilities or extending the cooldowns if they use them while hacked. Every version I could think of also had some major flaws, like a lack of clarity from Virus being her new Hack, or abilities like Zar Bubble and Suzu denying ANY form of value from Hack. Even further out there ideas would shift her even further away from her current character, so I tried to scope back in on what made her different from other flankers, that being her ability to engage from anywhere. Tracer is more horizontal, Genji is more vertical, Anran, Vendetta and Venture lack the same burst in their movement, and Reaper is big and slow compared to other flankers. Obviously Hack and Stealth also set her apart, but if Hack's value comes from ability lockout, that's frustrating for enemies to deal with, and infinite stealth encourages bad play imo. Getting rid of Hack and Stealth would make her unidentifiable to me, so that's why I didn't get rid of either when I suggested a rework. I don't know if anyone reads the description this far, so uh, these are my thoughts behind changing Sombra that I didn't put in the video because it's kinda rant-y. Sources: Patch History - https://overwatch.blizzard.com/en-us/... Old Abilities & Patch History - https://overwatch.fandom.com/wiki/Som... Hero Winrates/Pickrates - https://overwatch.blizzard.com/en-us/... Historical Pickrates - https://public.tableau.com/shared/QKZ... ARG Notes - https://wiki.gamedetectives.net/w/Som... OWTics - https://owtics.gg/en-US/hero/sombra? CommanderX - • Team GBR Scrim vs Team Peps 28/04 OWL & OWCS - @ow_esports Music Used - Credits to the composers/arrangers/musicians: Mechanical Rhythm - • Xenoblade Chronicles OST - Mechanical Rhythm Battle! - • Battle!! (Combat Theme 1) - Xenoblade Chro... Incoming! - • Incoming! - Xenoblade Chronicles 2 OST [009] Mewmore - Life Goes On - • Mewmore // Life Goes On (Persona 5 Remix) Long Way - • Long Way Battle! (Torna) - • Battle!! - Torna - Xenoblade Chronicles 2:... 0:00 - Intro 0:50 - What a wacky hero concept! (Version 1) 4:05 - From Map Disruptor to Cyberterrorist (Versions 2a & 2b) 13:06 - Ability Lockout is Gone! (Version 3) 16:46 - Waiter! Waiter! More Backloaded Damage Please! (Version 4) 20:42 - All the Mobility on a Single Cooldown (Version 5) 25:24 - Patching her up? (My Version - V6) 27:27 - Outro

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