Puzzle Game Magic Secrets
In this 2019 GDC session, My Dog Zorro’s Brett Taylor approaches the art and science of puzzle game design through the unstoppably cool lens of human cognition. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc... Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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Level Design Workshop: Solving Puzzle Design

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What Makes a Good Puzzle?

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Board Game Design Day: Board Game Design and the Psychology of Loss Aversion

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How Puzzle Games Hack Your Brain

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Designing Games for Game Designers

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How Jonathan Blow Designs a Puzzle

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How (and why) to take a logarithm of an image

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Level Design Workshop: Designing Celeste

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Why AI Agents are either the best or worst thing we’ve ever built

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A Course About Game Balance

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Fast, Cheap and Flashy An Indie Art Direction Adventure

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An Approach to Holistic Level Design

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Jonathan Blow - Truth In Game Design

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Level Design Approaches for Solo Devs

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Elyot Grant - 30 Puzzle Design Lessons, Extended Director's Cut (Part 1 of 3)

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The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems

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No-Budget DIY Marketing for Indie Games

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The most beautiful formula not enough people understand

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50 Game Camera Mistakes

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