Puzzle Game Magic Secrets
In this 2019 GDC session, My Dog Zorro’s Brett Taylor approaches the art and science of puzzle game design through the unstoppably cool lens of human cognition. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc... Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

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Bridging the Gap Between UX Principles and Game Design

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Designing Games for Game Designers

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The lesson in puzzle game design with Matt VanDevander!

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'Real World Level Design' & 'Playgrounds and Level Design'

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The Scariest Chart in Electrical Engineering

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Jumpstarting Your Creativity: From Hobbyist to Professional

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What Makes a Good Puzzle?

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LLNL at HPC Club: Flux Framework and Agentic HPC meets Finance

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Don't Hang Up On AI Scammers. Do THIS Instead.

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50 Game Camera Mistakes

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An Approach to Holistic Level Design

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China Is About To Pop The AI Bubble

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How Puzzle Games Hack Your Brain

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Building Games That Can Be Understood at a Glance

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Rory Sutherland - Alchemy: The Surprising Power of Ideas That Don't Make Sense

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Level Design Workshop: Solving Puzzle Design

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Know Your Market: Making Indie Games That Sell

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#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

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Board Game Design Day: Board Game Design and the Psychology of Loss Aversion

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