Blender Rig Setup for Chaos Vehicles – Game-Ready Vehicle System in UE5 | Part 1
Welcome to Part 1 of my Drivable Vehicle series! In this video, we prepare our car model in Blender for Unreal Engine 5.7 and the Chaos Vehicle system. ✔ Importing the car ✔ Fixing scale and orientation ✔ Organizing meshes ✔ Creating bones for wheels & doors ✔ Adding vertex groups correctly ✔ Export settings for a clean UE5 import If you know a cleaner method to avoid the scale=100 issue in Unreal, let me know in the comments! Part 2 will cover the full Chaos Vehicle setup inside Unreal Engine. Thanks for watching — please like and subscribe to support the series! ------------------------------------------------------ 🔗 Resources used in this video: Car Model: https://www.cgtrader.com/free-3d-mode... ------------------------------------------------------ 👥 Contact with me: Discord: / discord Telegram: https://t.me/houman_creates ------------------------------------------------------ 00:00 Intro 00:47 Model Download 01:09 Fix Orientation 01:55 Adjust Car Scale 02:26 Clean Up Car Meshes 03:08 Fix Origin Points 03:33 Apply Transforms 03:53 Build the Skeleton 05:32 Vertex Group Setup 06:53 Armature Modifier Setup 07:39 Testing The Bones 07:55 Fix Bones Orientation 08:56 Attach Bones to Root Bone 09:17 Export Car to FBX 09:57 Import to Unreal Engine 10:51 Fix Imported Skeleton Issues 12:20 Verify Joints Alignment ------------------------------------------------------ #UnrealEngine5 #UE5Vehicle #ChaosVehicle #BlenderToUE5 #GameDevelopment

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