Being a Unicorn: Multiclassing in an Industry That Wants Specialization
The majority of job postings in games are for single roles: programmer, game designer, artist. Yet there are some people with talents in multiple areas. If you are in this situation, how do you find a job and build a career when you can do more than your job description allows? This GDC 2023 panel brings together four multitalented veteran developers who have each managed to build their career at a variety of mid-size and large studios, to tell their stories of how they were able to generalize in an industry of specialists. GDC returns to San Francisco this March 18-22, 2024! For more information, be sure to visit our website and follow the #GDC2024 hashtag on social media. Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS. Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: / official_gdc GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Solo Development: Myths, Reality and Survival Strategies

How to Write Strikingly Well (Lee Child Interview)

30 Things I Hate About Your Game Pitch

MIT Just Revealed the AI Bubble's Fatal Flaw

Becoming a Reliable Adult for Your Mentee

I did EVERYTHING right. I still can't find love. | Lovemaxxing w/ Dr. K

Work is a cult, here's how to escape

How to find amazing game ideas

What do tech pioneers think about the AI revolution? - The Engineers, BBC World Service

Why Smart People Lose At Office Politics

Valve's "Secret Weapon"

You Have No Idea How Hard It Is To Run a Sweatshop

The Game Dev Success Ladder with Chris Zukowski

Retired Amazon VP: How Corporate Politics Work And How To Win | Ethan Evans

No-Budget DIY Marketing for Indie Games

He Knew Nothing... But Made $800,000 On His First Game (w/ Cakez) — Ep 66

Cursed Problems in Game Design

How Rockstar fit an entire city into PlayStation 2 memory

Marketing For Indie Games | Land a Hit Game!

