HOW TO Series | How To Use Morpher Modifier In 3Dsmax | Every Architect Must Watch !

Workflow Steps to use Morpher modifier in 3dsmax simply: 1- You will need two objects, the model and a reference object to use later! 2- Apply " Edit Poly " to your facade and copy the outer surface "Shell" 3- Scale it to be a bit bigger than the model 4- Apply another " Edit Poly " and increase the segments 5- From the top left corner " Polygon Modifier, Generate Topology" 6- Choos your pattern 7- Apply " Edit Poly " again! 8- Follow the steps as shown to complete the faded pattern NOTE: ALWAYS! deselect the small surfaces when doing such modeling in order to avoid any modeling damages! THAT'S IT, Great job !! I hope it was simple and helpful tutorial ^_^ If YES, kindly drop a like and share your opinion in the comments. Help me grow and subscribe here:    / @evolutionarchitecture   To Download All courses files, join the telegram channel here: https://t.me/eatutorials Watch Full Architectural Courses here:    / @evolutionarchitecture   Short tutorials here:   / evolution_architecturee   I also upload SHORT tutorials here! My Personal Instagram:   / arch.wael.koussaji   My Personal TikTok:   / arch.wael.koussaji   Love You All ... Thanks. Copyrights: Track: Minimal Gentle, Piano and Bells [Background Music] by MokkaMusic / Marshmallow    • (No Copyright Music) Minimal Background Mu...   Music provided by "MokkaMusic" channel and https://inaudio.org