Du nervst gewaltig! - Lords of the Fallen - Let's Play #021

What did I say about confined spaces? I think this is by far the most annoying part of the entire game. A skeleton knight stands in the middle of a long corridor, blocking your way and shooting painful nails at you. If you get too close, either a dog, a trapper, or both will join in, and then the corridor becomes incredibly cramped. And it feels like I have to squeeze through this narrow passage a hundred times. I could plant a seed after them, but I'm too stingy. Who knows what might happen after that?!