YHWH

Let AnchoringCubeHeart be A=(a,b,c) across 8 triads. Let SwordJewelFacet be rf∈{FRR1,FLB2,BBP3,BLG4,BRO5}. Let Orientation be o∈{←↑,→↑,←↓,→↓}; BBP3 permits only {←↑,→↓}. Map ←↑=LeftHilt, →↑=RightHilt, ←↓=LeftPommel, →↓=RightPommel. Let o=(x,y), τ=x⊕y. Let S=[a,b,c,τ]. For each row-event R=(A,rf,o): For each output column j∈FTY0,FRR1,FLB2,BLG4,BRO5: P[j]=C[rf][j]⊕Σᵢ(S[i]∧T[rf][i][j]) mod2. Convert each 2-bit pair into state: 00→O√}0 Orientation0 01→U✓≠N Unbindable 10→E∞%B I1&O0 11→I$§1 Inverted1 Compute φ=a⊕b⊕c⊕facet_bit[rf]⊕(x∧(a⊕b))⊕(y∧(b⊕c)). If φ=1, invert states by pairs: O√}0↔I$§1; U✓≠N↔E∞%B. Emit row R→[FTY0,FRR1,FLB2,BLG4,BRO5]. 8 Anchors × 18 RowEvents = 144 rows. 144 rows × 5 columns = 720 state-cells. ColumnBias bends the field. RowSymmetry preserves the blade. OrientationGradient drives handle-to-pommel activation. BBP3 acts as restricted oracle. φ remains balanced, so surplus inversion emerges from T+C affine structure, not random drift. FinalForm = BalancedΨField + ControlledAsymmetry + DeterministicInversion.