Save All Of Your Objects With 1 Event - GDevelop
Saving and loading many objects in your game scene, so your objects can be persistent even after changing scene in your game, can be a tricky thing to do. This short tutorial video goes over the easiest way to save the name, position, and more properties into an array to use when loading object back in to your game. These tutorials are designed to teach you how to make a game in GDevelop, a no-code, open-source, free, and easy game engine. Learn More: https://gdevelop.io/ __________________________________________________________________ 🚀Start making games with the "From Zero To Creator" bundle: https://editor.gdevelop.io/?initial-d... 🚀Kickstart your game studio with the "Indie Game Studio Kickerstarter" bundle: https://editor.gdevelop.io/?initial-d... __________________________________________________________________ TimeStamps: 00:00 The Set Up 01:55 Building Events 09:30 Save Externally __________________________________________________________________ Engine Tutorial Playlists: Beginner Tutorials: • Beginner's Guide To GDevelop - The No Code... Intermediate Tutorials: • Camera Controls - Intermediate Tutorial - ... In-Depth Tutorials: • Sprite Object - In Depth Tutorial - GDevelop Advanced Tutorials: • Saving & Loading (Storage) - Advanced Tuto... Game Mechanics: • Create Enemy AI For Your Game - With GDevelop Make Your First Game: • How To Make A Game - Step By Step Tutorial... __________________________________________________________________ #GDevelop #Gamedev #Tutorial #Nocode
