Highguard Should Never Have Released. Now We Know Why.

2 million people played Highguard. The people funding it gave it two weeks. New reports explain what actually happened—and why this keeps happening. Join us at http://bellular.games for early access content, 20 editions of 'Loading Screen' a month and to support our team! 00:00 They Got 14 Days 00:53 92% Finished The Tutorial 02:01 Bloomberg Found Out What Happened 05:22 60% Gone By Day Two 08:47 One Publisher Takes 0% Until You Profit Sources: https://x.com/ChadGrenier/status/2028... https://x.com/ChadGrenier/status/2028... https://www.bloomberg.com/news/newsle... https://x.com/Chris_Dring/status/2022... https://steamdb.info/app/2458470/charts/ https://steamdb.info/app/4128260/charts/ https://www.innersloth.com/1-year-of-... https://aftermath.site/indie-game-pub... https://newsletter.gamediscover.co/p/...