How to draw as little Game Art as possible
00:00 Introduction 01:05 Make Scalable Assets 02:33 Tile Your Game 03:52 Make Modular Assets 05:35 Use Shaders 08:00 Don't Zoom In 09:20 Learn to Use Alpha Lock 11:26 Hint At what's there 13:10 Avoid Asset Types 15:02 Leave your scenes empty 17:19 Use Unique Assets Deliberately 18:45 Conclusion / nonsensical2d

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