Satisfactory 1.2 (Part 5)

Satisfactory 1.2 Randomized resource nodes. Increased progression costs. After ~1400 hours, I wanted a save where I couldn't rely on memory. Everything has to be scouted, planned, and built around whatever resources the game decides to give me. Come watch me struggle. Oh, and i will be using my Steam Controller V2 for this exclusively. This is a second attempt due to a failed stream/record... I was under 10 hours so I decided to try again also i forgot to set random nodes last time so thats certainly fixed here.