Re-earning the Tetr.io Zenith Speedrun achievement (7:57.852)

After a change to how hyperspeed was triggered about a month ago, I didn't think I would be able to get this achievement again. However, I saw a post on Discord that showed the source code for how large spikes are handled for skipping climb speed levels, and I found that a spike at level 5 with 88/20 experience would give enough climb speed to trigger hyperspeed on floor 5. This run slowed down a lot right before I released the spike, which I assumed meant that I wasn't going to trigger hyperspeed, however I dropped down to level 4 climb speed right before the piece locked and level 4 with 84/16 experience is enough to reach climb speed 10 as well. By triggering hyperspeed on floor 5, I have less time to lose climb speed before the later levels where more garbage spawns and it is easier to maintain level 7, plus I have a higher climb speed so I can lose more before hyperspeed is lost. As of today, this run is 864th out of 868 on the leaderboard.