Supermarket Simulator BETA - NO COMMENTARY - v0.1.0.5
Archive purposes. This is about 2 days worth of gameplay. All of this was before the storage update that happened on March 3rd, 2024. This was about 5 different recordings edited into 1 because why not? So if you notice some gnarly cuts then that's why. Just to cut down the BIG downtime or random black screens. Because this is getting some traction I'll add in some info: tl;dr I enjoy going fast and being efficient. I'm not really an aesthetic person, it'll hit every now and again but really I just want to do the thing. So about midway through you can kind of see my thought process but I figured I would explain just in case. I like to keep the items close to each other (in store) based on when I unlocked it. In my head I was calling them tiers; tier 1 being the original items you get then tier 2 is the first items purchased and so-on and so-forth. What I did notice through playing was I did want certain items to be close like specifically the cereals so that got me to put tier 1 connected to tier 3. Other ideas I had was to have storage items behind the stocked items. This worked for me for the most part. In the end you can see I tried to almost create an office for myself but of course the silly customers started walking through my makeshift office. Storage area really didn't have TOO much idea until close to the end where I made sure big boxes were against the wall and smaller boxes were toward the front. It really was just me putting "like" items together mostly and hoping they wouldn't topple over when I was walking around in storage. I wanted to create a "pop-up" line for my registers. I noticed through some of the gameplay that people were leaving due to the queue being too long so I wanted to be able to bring a register up and then when I clear out some of the customers I close it up. I did this by boxing up the register and storing it on top of the useless freezer that I never got to use. It worked fairly well except customers would still queue up for the other register and take up more time. All in all that was my goal, save time. I wanted to move as fast as I could without having too many issues as well as not using up too much time worrying about placements and other things. I enjoy speed and efficiency and that's what I shoot for in these types of games. I could have gone a bit faster but most of the time saving stuff I was happy with. Specifically when I found out that I should do all my restocking in the morning as there's no penalty for going to the next day and I can actually order the items I need and stock them right away instead of waiting for the "you can't order after 9PM" stuff. I know most people won't read all that but if you did, thanks for enjoying the game enough to stop by and check out this super old build. As I mentioned in a comment, I do plan on playing again but currently the gameplay rotation is a bit too much of the same without any deviation. I'll revisit this when a big update rolls through to spice up the grind rotation. Happy shopping y'all!

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