Advances in real-time rendering in games, part 2 (ACM SIGGRAPH 2019)

00:02:25 - Interactive Wind and Vegetation in "God Of War" 01:03:23 - Multi-resolution Ocean Rendering in Crest Ocean System 01:58:20 - Creating the Atmospheric World of Red Dead Redemption 2 https://dl.acm.org/doi/10.1145/330536...