Analysing the Game That "Killed" Rare

On the 20th anniversary of Microsoft's historic buyout of British studio Rare, we analyse their flagship Xbox release: 2003's Grabbed by the Ghoulies. GMTK's What We Can Learn From DOOM:    • What We Can Learn From DOOM   🥁 See CCs for Music Used 🎙 Written, Edited and VOed by ‪@hotcyder‬ 🎧 Audio Mastering by ‪@HeavyEyed‬ 📖 Script Consultancy by ‪@iamerror‬‪@iamerror‬ 🖼 Thumbnail by   / amazingdjdustin   💰 Supported by   / hotcyder   🐦 Follow me at   / hotcyder