Let's Talk GASP 5.5: A "Not-So Quick" In-Depth Look
#unrealengine #ue5 #unrealengine5 #unrealenginetutorial #gameanimationsampleproject #showcase #gasp #motionmatching #epicgames Hey Everyone, Throwing out a showcase video going over GASP 5.5. In this video, we'll: 1. Look over the newly implemented Crouch and Sprint System. 2. Look over the Character Blueprint and its newly added, and updated, functionality. 3. Look over the Animation Blueprint and see how it's been revitalized with a lot of new functionality. 4. Check out the Traversal Chooser Table, etc. In this video, I take a brief look over GASP 5.5 to see the newly added/modified content. I'll make brief comments about the certain changes I see to try to spark conversation into the comment section. All in all, at a brief glance, the revitalization of the project looks very interesting, and I can't wait to remake it from scratch myself to figure out what's going on and share that with you all.

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