EBF5 Mega Boss Rush (Epic)

You unlock 4 rushes after defeating the Evil players, I only recorded the Mega Boss rush since the other 3 (Mini Boss, Boss and Foe Rush) are all very easy. I didn't actually come up with much of a solid plan other than "hit them hard with their weakness", and also made a bunch of stupid mistakes here and there, but this should work to give a general idea of how to beat this. 1.Sól and Skadi: they are a joke at this point in the game, mainly because only having 10% debuff resist is plain suicide on a boss now that you have access to -80% debuffs. Debuff their defence, and they'll die in one or two hits each. 2.Neon Valhalla: easy enough, just debuff its defence with Curse and then hit it hard with Enchant+Heavy+Cataclysm or alternatively Enchant+Dry+Big Bullet/Oblivion; the bombs shouldn't pose much of a problem either, since at this point you have plenty of ways to deal with them. 3.Telperion: I used Virus in the end because I was feeling kinda lazy, it dies pretty fast to it once you stack it up to 9 and add Tired to the mix (using Natalie's Beholding Eye allows you to stack Virus faster so its a better option here, I'm not really sure why I went for the Biohazard Blaster instead); other options include using Anna with the Stinger and spam Razor Leaf or use Matt with Heaven's Gate and spam Seiken (with Enchant and either Tired or Curse respectively). Its important to have Bomb resistance against Telperion, since otherwise MOAB hurts badly (as demonstrated by Natalie), also make sure to remove its debuffs (or move the affected characters to the backline), a -60% debuff to either of your defences is no joke. 4.Vulcan: probably the hardest of the 5 mega bosses, it also doesn't help that I made a few dumb mistakes (like trying to inflict Curse and Bad Luck on him when he's immune to those statuses) on this run. Lance with Bomb probably is your best bet, with Water Matt being a decent option too (Ice Matt technically deals more damage with Wet, but the Ice Needle comes with a rather inconvenient Fire weakness); Enchant+Dry+Oblivion/Big Bullet=profit. The Topaz Ores are actually pretty helpful here, since their defence buff can be easily reversed into a full on debuff on Vulcan. Fire and Bomb resistance are very important here (even with 50% resist, his Fire and Bomb attacks still deal a decent amount of damage), as once again demonstrated by Natalie. When he starts crying he'll use Supernova, and once he gets really low he starts buffing himself, reverse those buffs with Flybot and finish him off, or you can also proceed to debuff his evade and capture him instead (just switch someone to full capture gear). 5.Crystal Hydra: also pretty easy, they are only somewhat threathening because they're the last boss and they come right after Vulcan (reminder that you can Syphon the ores in Vulcan's fight to prevent them from self destructing, which gives you a few turns to heal/buff and switch equipment if you need to). Tired+Curse+Weaken will debuff their stats and makes them very easy, use a strong Limit Break like Nuke to finish them off once they're about half health or so. I made another mistake close to the end were I thought Lance had his Limit Break when he actually didn't (and didn't notice until after I had already used MOAB).