Implementing Physically Based Rendering (PBR): How It Works
SOURCE: GitHub: https://github.com/Catalin142/PBR RESOURCES: LearnOpenGL: https://learnopengl.com/Introduction Model used: Motorcycle (Harley Davidson Fat Boy inspired) by christianchristian (https://sketchfab.com/3d-models/motor...) 00:00 Intro 0:22 Model Loading 0:59 Rendering Equation 2:13 Lambertian BRDF 2:40 Normal Texture 3:26 Phong BRDF 4:25 Blinn-Phong BRDF 5:05 Material System 5:52 PBR

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