Lies of P - recenzja gry

Released in 2015, Bloodborne is arguably From Software's most legendary game. Although eight years have passed since its release, all rumors of a remaster or port have fallen flat. It seems Bloodborne will forever be condemned to the slowly aging PlayStation 4, especially since the developers have no plans to create a sequel. The only way to play it is to either buy a used console or play it on the PS5 via Backward Compatibility. For this reason, some fans of the genre simply haven't played it and rely on secondhand information. Many consider it Miyazaki's best work, an incredibly atmospheric production and, due to the dynamic combat, their most challenging game. Is this really the case? Not necessarily, and this veil of myth certainly influences the game's reception among the community, but there's no denying one thing about Bloodborne: it truly is an exceptionally good game. It's a shame that fewer people could play it compared to Dark Souls, as the atmosphere of Victorian darkness is truly exceptional. This was probably the idea behind the developers at Round8. Since the developers at From Software, perhaps under contract with Sony, don't want to make Bloodborne accessible to a wider audience, we in South Korea will. And to give our game a distinctive look and free advertising, we'll make it a hero... hmmm... Pinocchio! And so, in 2021, Lies of P was announced, the release of which we've been waiting two years for. Is it truly a good representative of the Souls-like genre? Or perhaps just a cheap copy of the many others that have already been released? You'll find the answer in the review. Author: Robert Chełstowski