Advanced physics for atmosphere and celestial bodies
This presentation will be about intricate details of the atmosphere, particles inside of it, light interactions with it, and celestial bodies in the solar system. Martins will show how in NASA photos we can see examples of advanced physics and then show how they can be made in Blender. "Advanced physics for atmosphere and celestial bodies" by Martins Upitis Blender Conference 2022 2022-10-29 15:30 at the studio.

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Terence Tao on the cosmic distance ladder

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THIN WALL, the incredible new Principled BSDF feature in Blender 5.2

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One Last Test Before Launch? | Starship Update

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The magic of physics - with Felix Flicker

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How (and why) to take a logarithm of an image

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Why The Russian Accent Terrifies Everyone

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The Tiny Donut That Proved We Still Don't Understand Magnetism

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Why Building AI Data Centres Isn’t Working Anymore

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How Rockstar fit an entire city into PlayStation 2 memory

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The 90-Degree Torque Problem

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Brian Cox on how black holes could unlock the mysteries of our universe

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AlphaFold - The Most Useful Thing AI Has Ever Done

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Building the PERFECT Linux PC with Linus Torvalds

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Trump im Umfragetief | Überteuerte WM-Tickets | FDP-Comeback? | heute-show vom 05.06.2026

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I asked Prof. Brian Cox 100 Questions

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Inside the T-34-85

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What Movies Lose When They Use "Blender Cutting"

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"We can do that with Geometry Nodes..."

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How are holograms possible?

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