The History of Battletoads | Rewind Arcade
The tumultuous history of the Battletoads series. 0:00 - Introduction 1:13 - Part 1: Building Battletoads 8:22 - Part 2: 16-Bit Bound 12:02 - Part 3: The Final Game? 14:20 - Part 4: 26 Years... 17:02 - Part 5: Toad Sham Bo All music is from Battletoads (2020) composed by David Housden. Credits: Gameplay: RareWareCentral JJ RETRO EightBitHD Kawaii Games Kiss My Robot Nenriki86 NintendoComplete arronmunroe NintendoProductions recordedamigagames.org World of Longplays - SCHLAUCHI Museo Del Videojuego MyEmulator Retro Games RedSevenNine JimmyGGS91 Evink xeledus PS360HD Steverulez Skycaptin5 Sprite Rips: rocket World of Battletoads Magma MK-II 3D Rendered Arcade Cabinet: Gozer Special Thanks: Internet Archive battletoads.fandom.com Retro Gamer Magazine retromags.com Introduction snippet: By the early 1990’s, British game developer Rare, had already established an impressive catalogue of software for Nintendo’s massively successful NES console with hits like Wizards & Warriors and R.C. Pro-Am. Around this same time, a popular series titled Teenage Mutant Ninja Turtles had reached peak popularity spawning movies, comics, video games, and a hit TV show. Turtlemania was sweeping the nation in full swing by this point, bringing in boatloads of money to its owners. Many companies tried to cash in on the success of the popular franchise with their own versions of the turtles and Rare was no exception. In 1991, they began work on their own series featuring anthropomorphic animals, though there would be no turtles found here, but instead three muscular amphibians that would eventually come to be known as the Battletoads.

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