The Making of Applezini - 8bit Game Programming Special!

In this video we will make an Apple II 8-bit game using Applesoft BASIC, and some graphics and sound tools I've recently released. Get the tools in this video: Buckshot - http://apple2.gs/buckshot/ Ksynthed - https://github.com/digarok/ksynthed GSplus - http://apple2.gs/plus/ If you'd like to support the making of more Apple II programming videos, please consider supporting my Patreon campaign at: http://apple2.gs/patreon Thanks to Bill Buckels for bmp2dhr, Brutal Deluxe for CADIUS, Charles Mangin for Ksynth origins, and Kelvin Sherlock for his recent feature additions to GSplus. Errata: There's a bug in the program where I used "GET K" to read a key. That fails when it's an alpha key and not a number or space bar. Woops! I leave that as a reader exercise to fix. I'm not a BASIC programmer. :)