What If Every Pokémon Move Had a Secondary Effect?

Most Pokémon moves have some kind of secondary effect like lowering a stat, flinching, or inflicting a status condition. However, some moves don't have any additional effects at all and just deal damage, so I made a theoretical secondary effect for (almost) every move in the game without one. Timestamps: 0:00 - Intro 1:18 - Aqua Tail 2:04 - Dragon Claw 3:02 - Dragon Pulse 3:45 - Drill Peck 4:31 - High Horsepower 5:19 - Horn Attack 6:06 - Hydro Pump 7:05 - Mega Kick 7:54 - Mega Punch 8:33 - Megahorn 9:20 - Power Gem 10:05 - Power Whip 10:53 - Seed Bomb 11:38 - Slam 12:30 - Strength 13:11 - X-Scissor 13:43 - Outro Second Channel:    / @xtra_bell