Advanced 3BLD Example Solves (Full Floating)

IMPORTANT INFO: this is not a tutorial on dlin tracing, but the main ideas behind it are showcased here so it should be possible to implement it in nearly the same way just by using this video these solves are not focused on the specific comms used, and so I gloss over them and don't really look at cancels very much at all. instead, the quality of solutions should be the focus there are a lot of things that i don't know how to do very well for my level, like alternate pseudoswaps, so discussion of better solutions is encouraged at one point i erroneously refer to dlin tracing as "my tracing method" - to clarify, i did not invent this, and was referring to my usage of the method Scrambles: 1. 0.01 L' F2 U L2 B2 L2 D L2 U2 B2 R2 D F2 R' F' R B2 L F' D R2 Fw Uw' 2. 0.01 R D' R' D F2 D B2 D2 B2 L2 U R2 B2 U2 F' D2 B' F' R U' F Rw2 Uw' 3. 0.01 B2 U2 R D2 U2 B2 R' B2 D2 L' R D2 U' F' D2 R B L' B2 R Rw2 4. 0.01 L2 R2 U' L2 B2 U' F2 L2 U' L2 D U B L' F R2 B' L R2 D L' 5. 0.01 L' F U D' R2 F' R F U' D2 L D2 R2 L D2 F2 R B2 U2 L Rw2