[1.15 HARD]Sevastopol ONLY run, Pt.1: A Difficult Start
V1.15/1.151 Run with Sevastopol Only. Rules: Only starting ships allowed are 1 Sevastopol, and a minimalist ship to carry 2x R3N missiles into the campaign. Any obtained ships are disposed of ASAP. Given that ships can only be obtained midgame while in cities, simply selling them is the usual path to disposal. As the parts would be added to the inventory of the city, any parts may be kept. Sevastopol may only be 'minimally' edited, IE: No Armour / Hull editing. Her armour and hull scheme MUST remain as standard, however given that the Sevastopol is canonically an incomplete ship, the readjusting of internal parts as well as adding / removal of modules / sensors / guns is allowed. Further rules in that regard: No mounting blocked strategic missiles. I Don't plan on any major edits to her engine or gun scheme, simply adjustment and addition to her 57mm gun battery and a single D30 addition to cope with weight. I may turn to engine spam for post-khiva.
![[1.15 HARD]Sevastopol ONLY run, Pt.2: Losing the Race against Time...](https://i.ytimg.com/vi/_nZ7fXoyumU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDKh9aO15u0gCgK11yJ9IYDVLw5qw)
[1.15 HARD]Sevastopol ONLY run, Pt.2: Losing the Race against Time...

Great Start! | Part 1 | HighFleet WALL of LEAD

MG 34s Face Soviet Amphibians! | Mius Front Ep. 35

Ammo Guide | Damage System | Ammo Types | Highfleet

How Sailing Warships Actually Worked

I Solved Overpopulation in Stellaris

We Asked a CIA Officer 24 Tough Questions | Honesty Box

ep.1 So It Begins! The War to END ALL WARS | HIGHFLEET CAMPAIGN on HARD Using My OWN Ships

How Long Can I Survive a FLOODED World in Project Zomboid?
![[1.15 HARD]Sevastopol ONLY run, Pt.10: Wrapping up before Khiva](https://i.ytimg.com/vi/vuf_hI7NawU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBZV27KpVYN1W8fWndl9FHz_2QZ9g)
[1.15 HARD]Sevastopol ONLY run, Pt.10: Wrapping up before Khiva

12 days working on Wolf Rock Lighthouse

Nuclear Campaign | HighFleet 1.16beta | Hard | Ep.1 | Preparations and the first Nuke

Can you beat Red Alert 3 Allied Campaign on hard without losing a single unit and building?

Highfleet Review | Photosensitive™ Seizure™ Edition™
![[Highfleet 1.163] Upgrading the Sevastopol, can she be saved?](https://i.ytimg.com/vi/lPlGmzlnqws/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCcXPntXPSXBEz9UL_FMY82-aOImQ)
[Highfleet 1.163] Upgrading the Sevastopol, can she be saved?

The Hardest Challenge In Kingdom Come Deliverance 2.

HighFleet Tips & Tricks! | HighFleet

Ammo Counters.
![Ep.FINALE: Fighting Alone in Total Nuclear WAR [Highfleet 1.15 Sevastopol Only]](https://i.ytimg.com/vi/9iLE_9fa47U/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDNWWNsHQ7D8KhBS47H3NuTO3M1Hw)
Ep.FINALE: Fighting Alone in Total Nuclear WAR [Highfleet 1.15 Sevastopol Only]

