Why PS1 Cutscenes Look So Cool
I guess this is my fifth video...it's a look back at the PlayStation 1 era of FMVs. Some of the coolest openings ever, and why I find the aesthetic of early pre-rendered 3D cutscenes to be quite charming in spite of their flaws. co-directed by @forkliftnino @me: / juiceboxjoints songs used: https://imgur.com/a/DGQdr7h 00:00 the intro 00:53 pre-rendered CG and FMVs 03:00 here I try to justify the creation and title of this video but probably end up sounding like a dummy instead 05:15 FINAL FANTASY VIII's FMVs were goated 07:59 how did survival horror use these? 14:26 this segment is brought to you by the FGC 21:06 more SquareSoft 22:52 more whatever 24:47 Ridge Racer Type 4’s opening is such a vibe 26:50 the outro thank you for watching :)

Video Games?

The Awe-Inspiring World of PS1 CGI and FMV Cutscenes

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testing the vibes of the playstation 2
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You Slept on this Capcom Fighter [Rival Schools/Project Justice]

The PS1 Game That Broke My Brain

The Making of Mortal Kombat | Digitized graphics in video games

The Magical World of PS1 Pre-Rendered Backgrounds

Masterpiece or Madness? - Half Life 2 & Episodes Retrospective & History

Why Do Older Games Look Better?

48 PS1 Fan Translations | Sean Seanson

No One Will Understand You Like Half Life 2

PS1 Cutscenes Out of Context

An In-Depth Zelda II Design Analysis

How Rockstar fit an entire city into PlayStation 2 memory

How Pre-Rendered Backgrounds Defined Early 3D Gaming

