Feeding your shaders

Slides with audio from 2016 Vulkan DevDay UK: https://www.khronos.org/news/events/m... Speaker: Jesse Barker (Arm) Join the Khronos Community - Get help, share your project and discuss computer graphics: https://khr.io/ww Find the Vulkan spec, tutorials, tools and more at: https://vulkan.org 2016 Vulkan DevDay UK: https://www.khronos.org/news/events/m... 1:33 What is a vulkan resource? 4:45 What are Vulkan Descriptors? 5:55 What are Descriptor Sets? 9:11 What is a descriptor pool? 11:10 Allocating Descriptor Sets 11:41 What is a Pipeline Layout? 13:34 How do Descriptors get into Descriptor Sets? 17:10 Finally, im ready to use my Descriptor Sets 19:18 What about Vertex Input? 20:37 Vertex Input Description 23:05 Questions?