How Games Mess Up Status Conditions
Status conditions, status effects, whatever you want to call them, can bring so much to a game when they're done right. But it seems that a lot of the time, games don't do as much with them as they could. In this video essay, I try to get to the bottom of why some status condition systems overperform and why some of them drop the ball. Written by Useruser_Namename Edited by Big Henny and Useruser_Namename Music by Big Henny and Heatley Bros Check out my podcast channel too! / @xpgrindgaming257 And follow me on Twitch at / useruser_namename

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