How Games Mess Up Status Conditions

Status conditions, status effects, whatever you want to call them, can bring so much to a game when they're done right. But it seems that a lot of the time, games don't do as much with them as they could. In this video essay, I try to get to the bottom of why some status condition systems overperform and why some of them drop the ball. Written by Useruser_Namename Edited by Big Henny and Useruser_Namename Music by Big Henny and Heatley Bros Check out my podcast channel too!    / @xpgrindgaming257   And follow me on Twitch at   / useruser_namename