Огрин с Щитом Аурик (Золото) сложность

I don't want to mislead, so if I forgot to say anything, made a mistake, or ate half my words, or if you have any questions, please leave feedback in the comments. We'll discuss everything. I'll fix what I can, or add all the edits to the pinned comment. If an update comes out that significantly changes anything in the build, I'll do a remake. Link to a playlist with mechanics guides:    • Механики и другое   Excerpt about arrow resistances and the difference between 2 and 3 resistances for Ogrin from a video about Rambler:    • Огрин билд через Рамблер Аурик (Золото) сл...   Damage per hit With N amount of resistances +20%: 4.66 with 3 without setup 6 with 2 without setup 7.75 with 1 without setup 9.66 with 0 without setup That is, the difference between 0 and 1 (1.91) 1 and 2 (1.75) 2 and 3 (1.34) 3.66 with setup and 3 4.75 with setup and 2 6 with setup and 1 7.66 with setup and 0 That is, the difference between 0 and 1 (1.66) 1 and 2 (1.25) 2 and 3 (1.09) The difference in the profit received really decreases each time And is it worth installing another resistance to reduce damage by ~1 point? Whereas the difference between 0 and 2 is ~3 points of damage? What happens if we inflict this damage in at least 1 second? A shooter deals 9 hits in 1 second, if you count footage in a video editor. 4.75 with setup and 2 * 9 = 42.75 damage per second per shooter. 3.66 with setup and 3 * 9 = 32.94 damage per second per shooter. The difference between setups is 9.81 damage per shooter per hit And if Ogryn continues to take damage from him, he will last until he reaches 0 hit points with a hit point of 213 with 2nd hit points and 205 with 3rd hit points. 4.9 seconds with 2nd hit points 6 seconds with 3rd hit points If he's attacked by 2nd and 3rd shooters, then it will be: 2nd: 2.45 seconds with 2nd hit points 3 seconds with 3rd hit points 3rd: 1.6 seconds with 2nd hit points 2 seconds with 3rd hit points And so on. Will this half-second difference give you a difference when attacking 3 shooters? Or 1 when attacking 1? It's an open question, really. Because the time to react is quite long in any scenario. Timecodes: 00:00 Introduction 00:40 Aggression (short) Version) 01:38 Ranged Combat Selection 03:38 Novelties and Talents Aggression 04:05 Tank (short version) 05:17 Novelties and Talents Tank 05:35 Stuffiness Aggression Shield 10:59 Stuffiness Ripper Gun 14:34 Grenadier Glove 15:47 Rambler 17:01 Heavy Machine Gun 18:29 Stuffiness about Novelties 21:41 Talents Aggression 35:32 Alternatives Aggression 40:13 Stuffiness Tank 43:50 Alternatives Tank 46:14 Conclusion 47:07 Footage