Stop MAXING masteries, start OPTIMIZING them

ABI Season 6 Masteries are an absolute point trap. Everyone's treating the perk levels like an on/off switch. Either go lvl 3 or forget about it. Well, what if we take a more nuanced approach and try to squeeze some more points out and get even more masteries? Does Focus Puller make a difference, or is it actually placebo? Is Veteran lvl 3 needed when you know everyone is running it? What about Weapon Stability? When does Sleight of Hand help and what does Heavy Motor actually do? 0:00 - Masteries are not on/off 00:23 - Jump Weapon Control tested 1:43 - Weapon Stability test 3:45 - Veteran tested 5:01 - Sleight of Hand tested 6:52 - Focus Puller tested 7:57 - Heavy Motor tested 9:05 - Emergency Evasion tested 11:28 - Iron Arm and Marathon 12:39 - Pharmacist explained 13:39 - Porter and strength shots explained 14:45 - Parkour tested 15:26 - Fire-retardant Material tested 16:48 - Insurance perks, Effective Looting, Healing, Stay Alive 17:29 - Quick Seal tested 17:49 - Build Suggestions ===== Join the lab / troll sandbox:    / @presskgaming   Partnerships: [email protected]