Crysis 2 Revisited: Did Consoles Kill The PC Magic?
The sequel to one of PC's most celebrated exclusives went multi-platform, with a huge impact to CryEngine technology and the core make-up of the game. Join Alex and John for an extended chat about what the title meant to them, how the console versions stacked up and how CryEngine evolved for multi-platform development. Subscribe for more Digital Foundry: http://bit.ly/DFSubscribe Join the DF Patreon to support work like this and to get pristine quality video downloads: https://www.digitalfoundry.net

▶︎
DF Retro: Halo - The First Person Shooter Evolved

▶︎
DF Retro: Metal Gear Solid 2 - A Kojima Masterpiece

▶︎
CRYSIS Identity: A Franchise Retrospective

▶︎
DF Retro: Killzone 2 Ten Years On - An Iconic PS3 Tech Showcase

▶︎
Why Crysis 2 is Controversial | Retrospective

▶︎
How Things Got So Bad At Xbox

▶︎
14 Best RTS Games That are Still Worth Playing

▶︎
The Deserved Downfall of F1

▶︎
Crysis Remastered on Switch: The Digital Foundry Tech Review

▶︎
Portugal – Demokratische Republik Kongo Highlights | Gruppe K, FIFA WM 2026 | sportstudio

▶︎
Microsoft's Secret 90s Weapon That Made Windows Fast

▶︎
Crysis Warhead 2020 Tech Review: Revisiting The Forgotten Chapter

▶︎
Crysis 2 + Crysis 3 Remastered PC Deep Dive - Every Enhancement Detailed + Tested!

▶︎
The Strange History of Three Different Prey Games

▶︎
Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs

▶︎
We're 99.9% sure this pattern is true, but no one can prove it

▶︎
History of Crysis (2007 - 2020)

▶︎
S13 E15: Iran, FIFA & UK Elections: 6/14/26: Last Week Tonight with John Oliver

▶︎
Richard Hammond Explains Top Gear's Biggest Controversies

▶︎
