I Learned Pixel Art in 7 Days From Scratch (Honest Results)
I've never made art in any form, let alone pixel art. So, after months of watching pixel art tutorials and 3D modelling tutorials, I decided to do a 7 day challenge. In this challenge, I find out whether it's possible for a beginner to create pixel art that actually looks good. I show you my complete lack of artistic ability (0 Talent), and how I progress day-to-day to actually create pixel art. At the end of the video I show a 2D sandbox I created using Raylib with C plus plus, where there's a playable character in a cool 2D pixel art environment. Creating the animations for that were much more difficult than I expected. 🚀 JOIN THE JOURNEY (Subscribe!) I'm currently on a massive 18-month challenge to go from zero game development knowledge to releasing a commercial game on Steam. I have a ton of videos planned, including: Building 2D and 3D games with Raylib, C++, and Unreal Engine Testing essential game dev software (Aseprite, Blender, etc.) Proving that anyone can learn to build games from scratch with enough consistency. I'm going to be extremely consistent with my uploads and every video is going to be better than the last. Thank you, I appreciate any support or feedback along this journey. 🛠️ TOOLS USED: Pixel Art & Animation: Aseprite 📌 TIMESTAMPS: 00:00 Context 00:40 I'm a terrible artist 01:40 Waffling 02:06 Day 1 04:16 Day 2 06:46 Day 3 07:56 Day 4 09:34 Day 5 10:20 Day 6 11:55 Day 7

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