Day 251 Project Rance — Main Map Markers [Map System]
11/06/2026 Object markers are now correctly displayed on the map. Fixed an issue where zooming or dragging the map caused markers to become misaligned. This was resolved by updating marker positions every tick. During marker initialization, a short delay is required before calling LoadMapMarkers, since some of the required data may not yet be available without the delay. While testing the custom map image, I discovered an offset between the minimap texture and the marker positions. After investigation, the issue was caused by moving several assets after the custom map image had been captured. Since the image was generated a few days earlier, it no longer matched the current asset locations. A possible solution is to use RT_Map as a real-time capture source so the map texture updates automatically whenever the level changes, removing the need to manually recapture the map image after modifying asset positions. Another important notation is that when using a custom map image, the orthographic width of the capture camera must match the map size exactly; otherwise, marker positions and map coordinates will not align correctly.
![Day 249 Project Rance — Main Map Zoom [Map System]](https://i.ytimg.com/vi/x_lbEM6V8DQ/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBvPOx8d3U1EFrAXVfyFvw10xD2iA)
Day 249 Project Rance — Main Map Zoom [Map System]

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![Day 239 Project Rance — Custom Marker Color and Icons [Unreal Marker System]](https://i.ytimg.com/vi/UmwhOfskjE4/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLB_0W6oWSbCiylPSKgT5W8Hlqv0SA)
Day 239 Project Rance — Custom Marker Color and Icons [Unreal Marker System]
![Day 248 Project Rance — Main Map Started [Map System]](https://i.ytimg.com/vi/LH2nnd0cGlo/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDcRTn-U-G-c2oycHWQu8jTozSjsQ)
Day 248 Project Rance — Main Map Started [Map System]

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![Day 254 Project Rance — Character Marker Finalized [Map System]](https://i.ytimg.com/vi/pNPxgsXklNc/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLBnFfkegZE7lZJBEXdKDLlwm6RlxQ)
Day 254 Project Rance — Character Marker Finalized [Map System]

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![Day 244 Project Rance — Marker Structure Refactor and Validation Fixes [Unreal Marker System]](https://i.ytimg.com/vi/JbpHrgC0eKY/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLCUjGQ1FFfxexHGuvXxONNLZJpfig)
Day 244 Project Rance — Marker Structure Refactor and Validation Fixes [Unreal Marker System]

