V-Ray | How to RANDOMIZE your models | UVWRandomizer, Triplanar, Stochastic Tiling, MultiSubTex
In this tutorial you will learn how to use VRayBitmap, VRayUVWRandomizer, VRayTriplanarTex, Stochastic Tiling and VRayMultiSubTex to randomize the look of your models and remove unwanted texture tiling and repetitions. I am using 3ds Max and V-Ray 5 in this demo but also describe how to use similar techniques for older versions such as V-Ray NEXT and V-Ray 3. Chapters: 00:00 - Introduction 00:15 - Example Study 00:57 - Model 01:34 - VRayBitmap / VRayHDRI 06:00 - VRayUVWRandomizer 08:29 - VRayTriplanarTex 13:42 - VRayMultiSubTex 16:22 - Stochastic Tiling 19:01 - Final Result 19:18 - Workaround V-Ray NEXT / V-Ray 3.x 20:16 - Outro Be sure to subscribe to the channel in order to be notified about upcoming tutorials :-) Check out my Patreon for all my scene files, additional videos or just to support this channel :-) / jonasnoell

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