How Board Games Matter
What defines a board game? If a video game is described as being "like a board game," what does that mean exactly? In this talk given at GDC 2014, Soren Johnson (Civilization IV, Offworld Trading Company) goes into extensive detail on how transparency works for successful tabletop games and what lessons apply to the design of digital games.

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Designing Games for Game Designers

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Designing Race for the Galaxy: Making a Strategic Card Game

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Board Game Design Day: The Making of Pandemic Legacy

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Level Design Workshop: Designing Celeste

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Ludology #26 "Epic Games"

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Board Game Design Day: Board Game Design and the Psychology of Loss Aversion

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The TEN Levels of Boardgame Complexity (and Depth!)

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An Approach to Holistic Level Design

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Made for Play: Board Games & Modern Industry

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50 Game Camera Mistakes

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"King Me": A Defense of King-Making in Board Game Design

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Economists as Engineers: Game Theory and Market Design

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Board Game Design Day: Balancing Mechanics for Your Card Game's Unique Power Curve

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Crafter Con 2017 - JT Smith: Building a mathematical model for your game

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The Two Types of Random in Game Design

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The Uncomfortable Truth About AI “Reasoning” | World Science Festival

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The Importance of Nothing: Using Negative Space in Level Design

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30 Things I Hate About Your Game Pitch

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Board Game Design Day: White, Brown, and Pink: The Flavors of Tabletop Game Randomness

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