Medina Advanced Guide. Triangle Strategy

Welcome to my Medina Advanced Guide. Medina is a TP Factory that can heal, but like a real life factory, it'll cost you a lot of gold to run her. Her Weapon Skill does NOT restore TP via TP Physick. The weapon skill consumes 10 healing items but does not trigger TP Physick as the heal is not the item healing them. 1. Medina has high enough physical and magic defense to avoid getting focused by enemies. She tends to not be prioritized as a target as she is often near units with worse magic defense (melee units/tanks) or units with worse physical defense (mages/utilities). Knowing this, you can be pretty aggressive with her positioning, assuming she can't get follow-up nuked or focused in isolation. 2. Medina when upgraded gets 6 move. This is massive for positioning her. Her effective range is actually 4 tiles, the furthest out she can heal when throwing items is 5 tiles with a ranged pellet, she also can spend 4 TP to heal things far away anywhere on the map. 3.Balling up allies for TP spam. Medina wants to have enemies in a + shape to ball up TP restoration. 4. Infinite Double Items (Medina needs to get hit by both AoE). 5. Cheap single target TP battery (mostly for fresh saves/saving money). 6. Double Items damage cleanup. 7. Followup attack cleanup. 8. Speed item Fast Acting Combos - can trigger sunfalls, increase turn order of better units when getting double turns. 9. Deathball/how it works 10. Geela/time child speed increase for more double turns #trianglestrategy