Nova Roma: First Invasion & Managing Multiple Gods | Nova Roma — Let's Try #2

Chaotica's first invading army lands on the shore — and we've got exactly zero walls and a handful of militia standing between them and everything we've built. Episode 2 of Nova Roma Early Access goes deep on production chains and civic infrastructure: tax office up, governor selected, fire brigade finally in place, and pottery unlocked to start keeping citizens happy. Then the old empire shows up. We recruit militia from the outpost, push them back, and immediately start planning our first palisade wall. Meanwhile four gods are now active simultaneously — Jupiter, Ceres, Vulcan and Neptune — each demanding offerings and punishing neglect, and Mars is next on the list. ⚔️ Build fast, pray hard, and watch the shoreline. Want to see more? Subscribe and follow ExactChaos: 🎮 YouTube:    / exactchaos   📺 Twitch:   / exactchaos   🐦 Twitter: @exact_chaos 💬 Which gods are you running in Nova Roma — and have any of them punished you yet? #NovaRoma #citybuilder #colonysim Chapters: 00:00 Intro 00:27 Tax office and choosing your governor 02:29 Fire strikes again — managing disasters early 04:31 Masonry workshop and building repairs 06:02 Flooding disaster — torrential rains hit 06:39 Building the forum 09:12 Food counters and shops 10:08 Third temple — dedicating to Vulcan 13:06 Fire brigade (vigils) built 14:58 Fourth temple — Neptune and fishing yields 16:08 Pottery chain — clay pit and workshop 20:51 First invasion! Recruiting militia to defend 25:12 Governor reselection and new term 27:55 Grapevines and the wine production chain 31:20 Mars temple, palisade walls and military prep 33:39 What's coming — theater, aqueducts, expansion