Samurai Warriors - Oichi's Tale 1 | Battle of Okehazama (Xbox 360)

Oichi went from a tomboy to a...much more boring character in later games. SW1 Oichi has an attitude and can be snappy, but later iterations of her are taken extremely seriously, constantly talking about "fate" and "destiny". Needless to say, I have more fun with this Oichi. Nagamasa is way more boring though, he's just a dude. She gets changed to a Normal type in later games, and gets an entirely new moveset from SW3 onward, so some moves are only in this game. -C1 is terrible. She runs forward while spinning her kendama ball around. Doesn't combo well, low damage. -C2 has her launch the enemy and then smack them around with the kendama ball. -C3 has her stun the enemy then...smack them around with the kendama ball. Look, it's hard to describe these attacks, okay? -C4 has her spin around, hitting all enemies around her with the ball. She'll do a flip for a wider range attack and end with a pose. This pose leaves her wide open and gives a massive drawback to an otherwise great attack. Also, if you press Triangle too many times while spinning, she'll get dizzy and collapse, also leaving her wide open. She doesn't get dizzy from this move in later games. -Musou has good range, hitting everything around her many times as she skips forward, but has such pitifully low damage you're better off just using her C4. -S-string is decent, but somewhat low damage. Although that may just be Oichi's stats being the problem. Okehazama is pretty easy, and shared with multiple characters. Pretty much it's just luring the Imagawa in and then getting Nobunaga to ambush them, which you can do by just following simple directions. Then turn around and kill all the other units in the stage for more EXP.