O Melhor Remake Já Feito (ou não)? | Zelda: Ocarina of Time 3D

Zelda: Ocarina of Time 3D starts with an impossible mission: to tinker with a legend without ruining everything. Ocarina of Time 3D arrived on the 3DS trying to update an absurdly classic game, but without erasing the memory of those who grew up playing Zelda: Ocarina of Time on the Nintendo 64. And that's where Ocarina of Time 3D shows what it's made of. It makes the kingdom of Hyrule prettier, more practical, and more comfortable, with better menus and modern aiming. But the 3DS remake also raises that question: did cleaning up the visuals too much cause Zelda: Ocarina of Time to lose some of that strange atmosphere of the 64 original? In this video, I revisit Ocarina of Time 3D with affection, but without sugarcoating it. There are things the 3DS remake gets right, there are certain things it stumbles on, there's a more tolerable Water Temple, there's Navi still being annoying, and there's enormous respect for a game that couldn't be treated any old way. In the end, Ocarina of Time 3D may not be perfect, but it remains one of the most interesting ways to revisit this classic. Zelda Ocarina of Time still carries a lot of weight, and the 3DS remake shows how small changes can protect or alter the memory of a work. So, if you enjoy Ocarina of Time 3D, Zelda Ocarina of Time, or just want to understand why the 3DS remake has become an important part of this legacy, stick around until the end – it's worth it.