Go from Blockout to Final Render with Seedance 2.0
Host: Purz Special Guest: Doug Hogan Today Doug will walk his through his workflow for ComfyUI that uses Seedance 2.0 to take your previz, blockouts, and playblasts straight to the finish line. This workflow turns a raw CG playblast into a final rendered shot using Seedance 2.0. It preserves your animation and camera from the playblast, while Nano Banana Pro generates reference images and multi-angle grids to define asset look and improve consistency. A custom Gemini node builds structured prompts, allowing Seedance to reinterpret the shot with a controlled, production-ready style. The result is a fast, repeatable pipeline that replaces traditional rendering with AI-driven output while keeping full control over motion and intent. Doug Hogan is a Senior Creative Technologist at Groove Jones with nearly two decades of experience in visual effects, compositing, and emerging technology. He has worked across feature film, commercial, and real-time experiences, blending traditional VFX workflows with cutting-edge AI tools. At Groove Jones, Doug focuses on integrating AI and machine learning into production pipelines, helping teams move faster while maintaining creative control. His work explores how tools like ComfyUI can be used in real-world VFX workflows, from look development and matte painting to shot finaling and content creation. He’s also an educator and course creator for ActionVFX and fxphd, known for breaking down complex AI workflows into practical, production-ready techniques for artists. Social Links: https://www.doughogan.com https://www.groovejones.com Comfy.org https://comfy.org/

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