Безумные идеи игр, которые все забыли + тру-крайм про разработчика
Reduce your infrastructure costs with a cloud server from Selectel: https://slc.tl/y2a5i Advertising. JSC "SELECTEL". Taxpayer Identification Number (INN) 7810962785. erid: 2VtzqwCbYjx Games and digital goods at https://keysforgamers.com/r/Lutsay. Get a 15% discount with promo code "Lutsay." Advertising: Sole Proprietor A.I. Peterson; Taxpayer Identification Number (INN): 771319450352; erid:2VtzqvnuNDP Additions: Here's more about Harry Horse: • A Creator's Dive Into Turmoil Subscribe and receive exclusive content from me: https://boosty.to/lvcai You can support my channel with a donation: https://www.donationalerts.com/r/lvcai Telegram: https://t.me/lvcai VK public page: https://vk.com/lvcai Contact me for advertising: [email protected] Video — Lutsai 00:00 - What's the video about? 00:20 - Tespasser – Half-Life before Half-Life 04:11 - Useful integration 05:52 - Crazy Dreamcast game – Roommania #203 09:36 - The creepiest Drowned God 15:39 - Where to get games? 16:36 - Creative, but awkward – Martian Gothic: Unification 19:08 - Full-on gimmicks – Another Code: Two Memories 22:50 - Breaking the 4th wall on Nintendo DS – Contact 24:59 - Bye-bye

Innovative game features that everyone has forgotten

КАК НЕЙРОСЕТИ УБИВАЮТ ИГРЫ

The AAA Budget Problem Is Killing Creativity

Мы живём в Идиократии

Как Metal Gear интерпретирует реальность – история и технологии

Самые отбитые идеи игр, которые все забыли

Spore's creator doomed the game to failure, but predicted the future

Великие ЗАТУПЫ в истории игр

ИИгры: нейросети в компьютерных забавах

Cool Features of Old Games That Everyone Forgot

Depressed Heroes of Hero Shooters

I spent a week watching NPCs in games – which ones are the most realistic?

Transformation is the coolest mechanic in games that everyone forgot.

Самые необычные механики управления в играх
![Don't Do This to Your Games | A 2-Year Development Story [Devlog]](https://i.ytimg.com/vi/lvLrEv__1HY/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDU6p8dEy8uUiJwTto16nqnMPCrgg)
Don't Do This to Your Games | A 2-Year Development Story [Devlog]

Kojima hates Metal Gear... and that's great!

Games with THAT kind of visual style hit different

ПОЧЕМУ ДЖАНГЛ В ИГРАХ ДОЛБИТ

The Coolest Game Mechanics Everyone Forgot #2: Camouflage, Destructibility, and Gadgets

