Koudelka's Broken Combat Killed What Could've Been Perfect
This PS1 horror RPG could’ve changed everything... but instead, it became one of the most tragic failures in 90s RPG history. Koudelka had all the right ingredients: ex-Squaresoft developers, cinematic motion capture, haunting gothic atmosphere, and the brilliant composer behind Secret of Mana. So how did it go so wrong? Here I cover the good, the bad, and the frustrating of this lost "almost" gem; its ambitious development, the combat system that ruined it, and the details that still make it worth remembering today. Timestamps 0:00 Intro 0:35 Kikuta's Gambit 2:45 What Koudelka Did Right 6:27 What Killed It 9:20 Why I Lost My F*cking Mind 16:10 My Verdict and Koudelka's Legacy Join the channel! / @blackcoffeebreakfast You can also help me keep creating by donating at my ko-fi: https://ko-fi.com/blackcoffeebreakfast Watch my Expedition 33 videos: • Clair Obscur: Expedition 33 Videos Subscribe for more lore-driven retrospectives, game dissections, and dumb hot takes: / @blackcoffeebreakfast 💬 Let me know in the comments what you think of Koudelka! Is my rage undeserved? Credits (YouTube, CC): RandomPantsi SNESdrunk 2013venjix

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