How To Sound Design Modern Metal (Bad Omens, Architects, BMTH)

Modern metalcore sound design — the kind you hear in Bad Omens, Architects, and BMTH — comes down to a simple structure: tonal vs. non-tonal, where each one goes, and how you process it so it doesn't sound bolted on. In this video I break down the exact structure I use: the difference between tonal and non-tonal sound design, where it actually belongs in a song (transitions, impacts, ear candy), a simple timing rule so it doesn't turn into clutter, and how building your own effects chain is what keeps it from sounding like everyone else's. 🎧 THE TOOLS I USED FOR THIS: Punch — one-shot impact & FX samples For the impacts and downers section — instead of building every hit from scratch, this is what I reach for when I need something fast that still lands hard: https://synthyoursong.com/produkt/punch/ ImpactX — cinematic sound design for Serum 2 For the tonal, cinematic layers I build my own effects chain around — this is the starting point for the textures and ear candy that actually sit inside the key of the song: https://synthyoursong.com/produkt/imp... TIMESTAMPS: 0:00 Intro 0:16 Tonal vs. Non-tonal sound design 0:51 Where to place it 1:07 Transitions 3:35 Impacts & Downers 4:34 Ear Candy 6:07 Building your own FX Chain 7:38 Outro RESOURCES: Punch — one-shot impact & FX samples: https://synthyoursong.com/produkt/punch/ ImpactX — cinematic sound design for Serum 2: https://synthyoursong.com/produkt/imp... CONNECT: Web: https://synthyoursong.com Instagram:   / kesterls   ABOUT THIS CHANNEL: I'm Kester, I show rock and metal producers how to build sound design, synths, and production that actually sounds like their own, instead of the same three presets everyone else uses. New videos every week. #sounddesign #metalcoreproduction #modernmetal #serum2 #musicproduction #rockproducer #rockproduction #metalcore #badomens #architectsband #spiritbox #mixingtutorials #earcandy #bringmethehorizon