Nuke 17.0 | Projections in 3D
Follow along as we walk you through some basic Projection workflows in the new 3D system. These examples demonstrate how the workflows you're used to in the classic system, will still feel familiar when working in the new 3D system. Learn more about Projections in the new 3D system in the Nuke User Guide: https://learn.foundry.com/nuke/17.0v1... For the latest information on Nuke 17.0 and to download the open beta please visit: https://hubs.la/Q03XdlT-0 About Us: Foundry creates award-winning creative software so global studios can turn incredible ideas into reality. Subscribe to our channel and get the latest news, tutorials, webinars and updates from the Foundry team.

▶︎
Nuke 17.0 | Lighting MaterialX for better renders

▶︎
3D Projections in Nuke 17: Transitioning from Classic to the New 3D System

▶︎
You Don't Need Blender to Make 3D Animations Like This (After Effects Tutorial)

▶︎
Create 3D Models For FREE With ANY Drone!

▶︎
Nuke 17 Full Demo | Complete Feature Overview

▶︎
CompCast EP01| the Ultimate Solution for Black Point Matching in Nuke

▶︎
Why Nuke 17 is a Game-Changer for VFX Compositors

▶︎
Gaussian Splats In Nuke

▶︎
Finally! The Volumetric Tool Nuke Has Always Needed

▶︎
Flirting With Nuke 17's New 3D - First Date - "Getting To Know Her"

▶︎
Nuke, Nuke Stage, and Griptape | Creative pipelines unlocked | Foundry Live

▶︎
Preserve and Reuse Details During Clean-up in Nuke - 'Merge Divide' Technique

▶︎
Using CopyCat for Roto with @AlfieVaughan

▶︎
Nuke 17.0 | Rendering reflections and refractions workflows

▶︎
Nuke 17.0 | Reflections

▶︎
Intro to Nuke for 3D Artists - Full VFX Course

▶︎
How to Project onto Animated Geometries - Nuke

▶︎
MiDaS: Create depth maps with machine learning in Nuke w/@nodesarentscary

▶︎
Cleanplate Projections | Nuke Compositing Guide

▶︎
