Why I prefer realistic human designs in Sonic games

I try to offer a new perspective on the realistic humans in Sonic games and explain why it is that I personally favor their designs over the “stylized” ones in Unleashed and the Sonic Channel art. This isn’t a serious, argumentative essay video meant to spark debate as much as it’s just an outsider expressing his own viewpoint and wanting to find likeminded people in the process. As I say in the video, if by the end you still feel the same then I would request that you just ignore this video. I know most people are probably gonna feel differently and I can’t change that. Edit (8/21/25): Replace the term "artistry" in the beginning with "cinematographics". That's what I call it now since I don't know what other word to use (this is explained further in the info card). Also sorry if the intro is a bit drawn out. I wasn't sure whether or not that would be relevant to the video, so I wanted to bring it up for context. But I guess it's not really that relevant. —— Text to speech voice was made in ElevenLabs. —— #sonicthehedgehog #sega