The Illusion of Choice - How Games Balance Freedom and Scope - Extra Credits
It's extremely hard to create truly limitless choices in games--so designers have to find a workaround that doesn't feel fake or unrealistic. How do you create the feeling of choice when you can't provide infinite options? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 18, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Armageddon7" by Big Giant Circles http://music.biggiantcircles.com/albu...

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