How to use 3D primitives in clip studio paint (mini-course)
This is a mini course on working with the 3D primitives in Clip studio paint. Table of Contents: 00:00 - Introduction 00:10 - Examples of What can be done with 3D pr 06:01 - Usng Billboards 07:10 - Changing Images on Bill boards 07:26 - Adding planes 07:55 - Placing an image on a plane 09:43 - Texture settings 10:36 - Casting a shadow with the plane Image 11:57 - Adding the Cube Primitive 12:27 - Understanding the quick menu 13:15 - Switching camera views 13:47 - Removing the wireframe 13:51 - Adjusting the wireframe 14:24 - CHanging the cube color 16:20 - Applying light and casting shadows 16:55 - Adding the Sphere primitive 18:07 - Using the 3D Gizmo 18:23 - Scaling 19:36 - Moving the object 20:02 - Rotating the object 21:04 - Adding the Prisim 21:35 - Increasing the size count 22:08 - Duplicating objects 22:35 - Resizing the primitive 22:56 - Building a simple castle gatehouse 24:20 - Resizing different primitives 26:22 - Changing the wireframe count 28:10 - Adding textures to our primitives 29:58 - Adjusting the textures 31:11 - Saving the texture primitives materials 35:02 - I did not forget the pyramid 36:09 - Adding a grass texture to a plane 37:56 - Adding a panorama

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