Falling in LÖVE with Lua
While modern AAA game engines like Unity and Unreal can make 3D cutting-edge game development exceptionally easier, they may not always be the best tool for modern 2D game development or the greatest entry point for a newcomer to the field. Enter LÖVE 2D: a simple and clean 2D game development framework utilizing Lua as its scripting language. In this seminar, we'll be implementing the classic Super Mario Bros. and showcasing the flexibility of what it means to develop in a small, dynamic language. By learning Lua, we'll not only have a useful tool in the context of 2D game development and LÖVE 2D but also the knowledge that Lua is omnipresent in the gaming industry, a skill we may hope to leverage on most any future indie or AAA project. Let's fall in LÖVE!

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